In computer science, a tree is a hierarchical data structure that is widely used to model relationships and represent data in a structured form. It is called a “tree” because of its branching structure, resembling an upside-down version of a natural tree.
Key Characteristics of a Tree
- Nodes: The fundamental units of a tree. Each node can store data and may have links to other nodes.
- Root: The top-most node in the tree. Every tree has one root.
 
- Child: Nodes directly connected and below a node are its children.
 
- Parent: The node directly above a child node is its parent.
 
- Leaf: Nodes without children are called leaf nodes.
 
 - Edges: The connections between nodes. An edge connects a parent to its child.
 - Levels: The depth or level of a node is the number of edges on the path from the root to the node.
 - Height: The longest path from the root to any leaf node in the tree.
 - Degree: The number of children a node has.
 
Tree Properties
- One root: A tree starts from a single root node.
 - Acyclic: A tree does not contain cycles; there is only one unique path between any two nodes.
 - Connected: All nodes in a tree are connected, meaning there are no isolated nodes.
 
Types of Trees
- Binary Tree: Each node can have at most two children, commonly referred to as the left and right child.
- Full Binary Tree: Every node has 0 or 2 children.
 
- Complete Binary Tree: All levels, except possibly the last, are fully filled, and the last level’s nodes are as far left as possible.
 
- Perfect Binary Tree: All internal nodes have two children, and all leaf nodes are at the same level.
 
 - Binary Search Tree (BST): A binary tree where the left child contains values smaller than the parent, and the right child contains values larger.
 - AVL Tree: A self-balancing binary search tree where the height of the two child subtrees of any node differs by at most one.
 - N-ary Tree: A tree where each node can have up to N children.
 - Trie: A tree used for storing strings, commonly in dictionaries and text searching.
 - Heap: A complete binary tree used in priority queues, where each parent node satisfies a specific ordering property (min-heap or max-heap).
 
Common Applications of Trees
- Hierarchical Data: Representing file systems, organizational structures, XML/HTML DOM.
 - Searching and Sorting: Binary search trees (BST) and heaps.
 - Networking: Routing tables and multicast communication.
 - AI and Machine Learning: Decision trees and game trees.
 - Data Compression: Huffman encoding uses trees for optimal encoding.
 
Basic Operations on Trees
- Traversal:
- In-order: Left → Root → Right
 
- Pre-order: Root → Left → Right
 
- Post-order: Left → Right → Root
 
- Level-order: Traverse each level from top to bottom.
 
 - Insertion: Adding a node to the tree following specific rules.
 - Deletion: Removing a node and restructuring the tree.
 - Search: Finding a node with a specific value.
 - Balancing: Ensuring the tree remains balanced (e.g., AVL or Red-Black trees).
 
Understanding trees is essential because they are foundational in designing efficient algorithms and organizing data hierarchically.
